SKU: 35510281166

Festool ISC 240 EB-Basic Akku Dämmstoffsäge 18 V 240 mm + 2x Akku 5,0 Ah + Ladegerät + Systainer

Sale price$468.94 Regular price$521.05
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Description

Festool ISC 240 EB-Basic Akku Dämmstoffsäge 18 V 240 mm + 2x Akku 5,0 Ah + Ladegerät + SystainerLieferumfang: 1x Festool ISC 240 Akku Dmmstoffsge 1x Festool Schneidegarnitur Wellenschliff SG 240 W ISC ( 575411 ) 1x Adapter Tisch ( 204160 ) 1x Fhrungsschienen Schlitten 2x Festool BP 18 Li 5,0 HP ASI HighPower 18 V 5,0 Ah Akku 1x Festool TCL 6 Ladegert 1x Systainer SYS3 M 237 Produktbeschreibung: Die ISC 240 Dmmstoffsge von Festool ist dank perfekt abgestimmter Schneidegarnitur fr przise und schnelle Schnitte bestens geeignet. Bei einer Hubzahl

Lieferumfang:

- 1x Festool ISC 240 Akku Dämmstoffsäge
- 1x Festool Schneidegarnitur Wellenschliff SG-240/W-ISC ( 575411 )
- 1x Adapter-Tisch ( 204160 ) 
- 1x Führungsschienen-Schlitten
- 2x Festool BP 18 Li 5,0 HP-ASI HighPower 18 V 5,0 Ah Akku
- 1x Festool TCL 6 Ladegerät
- 1x Systainer SYS3 M 237

Produktbeschreibung:

Die ISC 240 Dämmstoffsäge von Festool ist dank perfekt abgestimmter Schneidegarnitur für präzise und schnelle Schnitte bestens geeignet. Bei einer Hubzahl von 3000 min⁻¹ ist Sie in der Lage, neben Mineral- oder Naturfaserdämmstoffen, auch PUR-Dämmstoffe bis zu einer dicke von 240 mm sauber zu schneiden. Die ausbalancierte Bauform macht auch längere Einsätze möglich, selbst im Einhandbetrieb. Die Möglichkeit, die Schneidegarnitur werkzeuglos zu wechseln, vereinfacht die ISC 240 noch weiter in der Anwendung. Der mitgelieferte Adapter macht die Säge zudem mit Führungsschienen kompatibel.

Technische Daten:

Hersteller: Festool
Herstellerbezeichnung: ISC 240 EB-Basic
Herstellernummer: 576571
Spannung: 18 V
Hublänge: 26 mm
Hubzahl: 3000 min-1
Schnitttiefe: 240 mm
Anschluss Staubabsaugung: 27 mm


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SKU: 35510281166

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4.6 ★★★★★
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S
Verified Purchase
Scrawller on da Waller
Bozeman, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Omaha, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Carnegie, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Draper, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Pawtucket, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026

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