SKU: 15322604258

Zombicide: Undead or Alive - Gears & Guns

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Description

Zombicide: Undead or Alive - Gears & GunsZombicide: Undead or Alive Gears & Guns is a steampunk themed expansion that features brand new Engineer class Survivors, advanced weaponry, wondrous inventions, and a whole campaign with story driven objectives and surprises to be unveiled. We live in another world. The world of tomorrow. It took a few decades to set aside our differences. In the end, we stood together as a united nation, and took a step into the future. This is the Age of Steam!

Zombicide: Undead or Alive – Gears & Guns is a steampunk-themed expansion that features brand new Engineer-class Survivors, advanced weaponry, wondrous inventions, and a whole campaign with story-driven objectives and surprises to be unveiled.

We live in another world. The world of tomorrow. It took a few decades to set aside our differences. In the end, we stood together as a united nation, and took a step into the future. This is the Age of Steam!

Everyday life has been changed, and we offer an American dream to anyone willing to brave new frontiers. Railroads run by the biggest trains connect most cities, making travel fast and secure. Prosperity helps engineers create the most daring inventions. And going West will offer even more opportunities. Wild territories, vast resources: a better life! Steam carries us to these promising lands, protects us against all perils, and heralds a new dawn for civilization.

And yet...

Yet, rumors talk about frontier towns being erased from the map, of people going mad and hurling themselves into murderous rages. Is it some kind of exotic illness? Who knows, and honestly, who cares? You cannot stop progress. Full steam, in the name of science!

Gears & Guns is a campaign expansion. This means its ten missions form a single ongoing story that the Survivors experience, accumulating experience, skills, and equipment as they go. Their actions and choices each Mission may have dire ramifications down the line.

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SKU: 15322604258

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4.3 ★★★★★
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Mick Charles Beaver
Lexington, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015
M
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Meridian
Lowell, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024
A
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Amazon Customer
Draper, US
★★★★★ 3
Great Value for Book
Format: Paperback
Substantially cheaper than Barnes and Noble! Good read. Got alot of ideas! Hint ALWAYS check online for a cheaper price typically i he found books 35 to 50 % cheaper.
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Reviewed in the United States on July 27, 2025
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laughingant
Fort Morgan, US
★★★★★ 5
Good book
Format: Hardcover
Well-written and a great read for children who are fans of the animated series.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on March 24, 2026
M
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Matt
San Leandro, US
★★★★★ 5
Great for my 1st grader
Format: Hardcover
It’s a good story, well illustrated and easy to read. My daughter enjoyed it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 27, 2025

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