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Description
One Year of One-Page RPGs Bundle: Volume 4 RRD040311In 2016, Grant Howitt decided flippantly to write a one page roleplaying game every month and release it for free online. Little did he know that the barely intelligible pen and ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grants one page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to
In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come.
Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-color, saddle-stitched booklets.
Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine.
What's in the book?
SYSTEM SHUTDOWN: As a team of ultimate cyberpunk badasses, can you survive enough to enact your terrible mission of revenge after the digi-bank forecloses on your implants? The longer play continues, the fewer limbs, competencies and senses the punks have access to.
BACK PAGE: BIG MAN ADVENTURE! You’re a BIG MAN and you have one stat: BIG.
NIGHT HAG: Grim urban horror game where sleep paralysis sufferers team up to reveal the truth: malevolent spirits are sapping the life from them when they’re unconscious. The only option left to them is to hunt down and kill the night-hag that’s been plaguing their dreams.
BACK PAGE: Additional content for Night Hag including magic rules that will kill the user, firearms rules that will kill the user’s friends, and more.
SEPULCHRE: Powered by a cut-down version of Spire and Heart’s Resistance System (and set in the same universe), Sepulchre puts players in the role of relic-hunters in a vast subterranean arctic arcology.
BACK PAGE: Black Market Black Magic, additional content for Sepulchre. Additional details on all the districts evocatively but vaguely alluded to on the front page, and some illegal spells you can buy.
NICE MARINES: The Space Marines are renowned across the galaxy as immortal killing machines. What happens when they try to do some diplomacy? Charming Warhammer 40,000 fan game (with enough names changed so we don’t get sued) with the potential to Succeed with Catastrophic Collateral Damage.
BACK PAGE: A Fete Worse Than Death. Hack of Nice Marines which tasks evil Iconoclast Marines to spread the fearsome gospel of their dark gods at a local village fair.
ORCBALL: Orcball is a cross between the riots that happen after other, more respectable sports and Burning Man. As new rules are handed down from mushroom-addled shamans after every goal, can your team of scrappy underdogs win the championship?
BACK PAGE: Orcball Fun Facts. How was orcball invented? What’s the largest game of orcball ever played? How does the religious hegemony of Bog-Al-Kurruk complicate sports reportage? Is elfball a thing? All these questions and more are answered.
GOBLIN PUNKS: You’re a no-good goblin kid with a distinct lack of prospects and a gang of similarly snot-nosed goblin friends. What are you going to do today? Includes full rules for goblin slang, rewarding players for inventing their own shared language.
BACK PAGE: Lists of names for things that I struggle to come up with names for when I’m GMing, such as: an Orc, a Goblin, a Sexy Wizard, A Gruff Bartender, A Friendly Shopkeeper, A Tiger You’ve Put In Someone’s Bedroom Without Them Knowing About It, and more.
BRIARWOOD: Two (!) page game which sets players on a recovery mission deep into shadowed and lawless woods. Jolly little OSR thing with a magic and abilities system, as well as a cool drawing of a tree that you can use as a map.
BACK PAGE: MIRROR/MIRROR. There’s another you that lives in the mirror. Tonight, you’re going to need their help. Unusual game with a two-sided character sheet that unlocks different abilities depending on which You you are.
KAIJU GIRLS: You’re a teenage girl with all the usual worries: school, parents, love, etc. Also when you get upset you turn into a sixty-foot behemoth and stomp downtown to pieces. Can you unravel the alien conspiracy to destroy the world AND get good marks on your exams?
BACK PAGE: Girl Kaiju. A drawing of Godzilla with some cut-out femme accessories that you can stick on.
I’M A LOVER, NOT A FIGHTER: Hack of 2016 classic Honey Heist. You’re a handsome duelist of some kind, and you have two stats: LOVER and FIGHTER. Can you rescue the Queen from the Baron’s ball?
BACK PAGE: As many copyright-infringing Honey Heist hacks as I can come up with, including stat pairings such as: VAMPIRE and MASQUERADE, SPACE and COWBOY, FAST and FURIOUS and DUNGEONS and DRAGONS.
STONE THE CROWS: If Guy Ritchie directed a film in which a load of birds had to steal the Crown Jewels from the Tower of London, this would be the game of that film. Contains a full map of the Tower, personal motivations for all the magpies and that, and cast details for all-male and all-female versions of the movie.
BACK PAGE: How to: Create Your Own Wildly Popular Free-to-Download Animal Crime One-Page TTRPG. Deeply self-referential “guide” which devolves into dejected ranting about crabs.
ADVENTURE CALENDAR (BOOKLET): This is not a one-page game! This is a collection of 25 tables that combine and overlap to form a winter wonderland that gradually develops into a permafrost hellscape over the course of a campaign. Fully illustrated by professionals. (Merry Christmas!)
ONCE UPON A CRIME: Kick in the back door of a beautiful fantasy kingdom and steal anything that isn’t nailed down. The more junk you’re carrying, the more powerful you become but the greater chance you have of dropping it and causing a catastrophe.
BACK PAGE: Scenarios for Once Upon a Crime which are mostly gags about fairy tales that Chris and I wrote down one afternoon. Plus: a drawing of a sleeping pig wearing a crown.
PREDESTINED: Final Destination the RPG (basically). You all cheated death. Now, death hunts you down with a series of complicated, hamfistedly-foreshadowed and honestly improbable “accidental” fatalities. Can you avoid kicking the bucket, even though the big firework contest is taking place at your favorite racetrack TONIGHT?
BACK PAGE: D71 Terrible behaviors for throwaway characters who the audience are excited to see die, such as: laughing at a gravestone, shooting a horse when they think no-one is watching, pressing every button every time they get into a lift, and shouting hard into a pram.
ADMINISTRATIVE CARNAGE: Follow-up game to Nice Marines which puts players in the role of the endlessly put-upon mortal servants of immortal Space Marines. Can you earn enough second-hand glory, perform your sacred duties, and survive long enough to retire?
BACK PAGE: A Galaxy at War. Hacks for Administrative Carnage allowing you to play space goblins helping out a space barbarian or iconoclast cultists serving an evil Space Marine.
FETCH: The product of several years of therapy: a grueling, physically painful and emotionally challenging solo journaling game in which you, a year after discovering that you are a changeling copy of a real person, descend into the deep woods to burn their eternal kingdom to the ground and die on your own terms. Probably the most upsetting thing I’ll ever make.
BACK PAGE: Just the words “I EXIST” written out by hand around three hundred times.
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4.9 ★★★★★
Based on 22 reviews
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Product Reviews
★★★★★ 2
Durability
Color: Blue, Color: Blue
won’t give this product 1 star because my dog still had a good time with it for a few hours. After opening and preparing it, I gave it to my dog and it definitely caught his interest. However, when he chewed on it, plastic pieces started breaking off and he began swallowing them. This product is definitely not suitable for aggressive chewers.
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Reviewed in the United States on May 24, 2026
★★★★★ 5
Winner !!!
Color: Orange
This amazed us. For perspective, we're talking about a three year old white german shepherd who if he's in the mood, has and can kill a toy within minutes or oddly enough be gentle with furry balls and carry them around as if they are his babies. He's an odd duck. Anyway, since he was a pup, and to this day, he'll play and entertain himself, he'll grab a ball, throw it up in the air, then pounce on it as if it's from outer space. It's really quite cute and funny. Because of those two things I was looking for something interactive that would entertain him and confuse him....let's be honest, watching a confused dog is one of life's great pleasures. I tried two other interactive balls and they were crushed immediately. After reading a lot of reviews, people with german shepherds said this ball actually had a life span. I thought the third time could be the charm and ordered one. Well, I think it actually may be from outer space because he's obsessed with it and hasn't taken a bite out of it. He hasn't once chewed it or even teared little pieces off. The three settings are great. Sometimes he likes one better than another, then forgets about the others. I'll change it up to one he hasn't seen in a while and the whole game starts over again. He'll throw it up in the air as he does with his others, watch it and try to figure out which way it's going to go. And yes, he will pounce on it if he times it right. The size is perfect, it's heavier than your average ball but, that's what make it sturdy. I have to sneak it away when he isn't paying attention to charge it, otherwise he'll sit, stare and cry if he knows it's on the counter charging. It's a lot of fun for all of us. I'm so happy I bought it...... I say give this ball a chance even if you have a beast with killer instincts. I'm buying another for a friends 2 year old golden retriever granddog. Thank you Cheerble.
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Reviewed in the United States on January 9, 2026
★★★★★ 5
Great to keep your dog entertained
Color: Blue
Great toy my 13 month old cane corso absolutely loved it and it kept her entertained forever except she has an extremely strong bite so she was figuring out a way to split it apart so I had to take it away -it’s extremely strong, but not strong enough for the bite of a cane corso but any other dog would love it. I just wish my dog didn’t have such a strong bite and would be able to keep enjoying it since it is a little expensive the only problem with it is that I thought the remote shuts it off, but then her bites were making it come back on, so I don’t know if it was my dog or the toy just doesn’t stay off until you turn it on.
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Reviewed in the United States on March 1, 2026
★★★★★ 1
Stopped working within 3 days
Color: Blue
Worked for 3 plays. My 11 week old puppy loved this item. Unfortunately, it only lasted 3 tries before the motor stopped working. $30 for a total of 30 minutes over 3 days is robbery! I'd look at another vendor for the same type of item. We charged it after each attempt but now the motor won't turn on.
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Reviewed in the United States on February 12, 2026
★★★★★ 3
Item was returned
Color: Blue
Used it one day and partially the following day. Put on charger. Never worked again. My dog played with it but returned it as defective.
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Reviewed in the United States on April 12, 2026