SKU: 80220304249

ONINDER - LISBOA ESTIMULADOR PUNTO G & CLÍTORIS NEGRO - APP GRATUITA

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ONINDER - LISBOA ESTIMULADOR PUNTO G & CLÍTORIS NEGRO - APP GRATUITAONINDER DOUBLE PLEASURE, es el mejor vibrador para parejas Por qu no doble placer? el nico vibrador de pareja disponible con APP que aumenta la confianza entre dos personas. Inteligente pero intuitivo, Oninder Double Pleasure te permite experimentar el placer ms poderoso: un orgasmo compartido y simultneo. Conoce Oninder Double Pleasure. Dos cuerpos, una sola experiencia increblemente orgsmica. Oninder Double Pleasure es el nico juguete sexual para

ONINDER DOUBLE PLEASURE, es el mejor vibrador para parejas ¿Por qué no doble placer?  el único vibrador de pareja disponible con APP que aumenta la confianza entre dos personas. Inteligente pero intuitivo, Oninder Double Pleasure te permite experimentar el placer más poderoso: un orgasmo compartido y simultáneo.

Conoce Oninder Double Pleasure.

Dos cuerpos, una sola experiencia increíblemente orgásmica.  Oninder Double Pleasure es el único juguete sexual para parejas que realmente aumenta la complicidad en pareja. Suave o vigoroso, travieso o instantáneo. Oninder Double Pleasure sabe lo que quieres y cómo proporcionártelo para un sexo a otro nivel

Cómo jugar

Oninder Double Pleasure se introduce en la vagina durante el sexo y estimula el clítoris, el punto G y el pene a la vez. Un poco de lubricante waterfeel a base de agua hará que las sensaciones sean aún mejores.

  • Ergonómicamente perfecto para el placer.

Utilizándolo durante el sexo, Double Pleasure es ajustable para adaptarse a su cuerpo haciendo sentir las vibraciones hasta el último milímetro de las zonas erógenas. Su forma ergonómica es fácil de ajustar y permanece en su posición una vez que haya encontrado el ajuste perfecto.

  • Resistente al agua IPX7

Oninder Double Pleasure  es resistente al agua (IPX7), por lo que es fácil de disfrutar en cualquier lugar y sencillo de limpiar.

  • Oninder app

Desbloquee nuevas funciones de control de juguetes con la aplicación Oninder. Toque la pantalla de su teléfono inteligente para cambiar la configuración de vibración e intensidad, incluso a distancia.

Juega con DOUBLE PELASURE con la aplicación ONINDER

Con este vibrador no solamente puedes elegir entre combinaciones de intensidad y vibraciones preestablecidas, sino que también puedes compartir a un innovador control basado en una aplicación. Simplemente tienes que descargar la aplicación gratuita ONINDER en tu dispositivo Android o iOS y conectar tu smartphone o Tablet.

Comparte tu placer con otros usuarios de todo el mundo. Experimenta la vibración al ritmo de tu lista de reproducción favorita de Spotify directamente en tu Double Pleasure ; tu creatividad no tiene límites gracias a esta aplicación de control remoto. También puedes permitir a tu pareja que tome el control o controlar ONINDER de otros usuarios a través de la red social. 

  • 2 motores super potentes
  • Posibilidad de utilizar también sin aplicación     
  • Infinita variedad de programas vibración a través de la aplicación
  • Impermeable (IPX7)     
  • Batería de iones de litio (Cargador USB incluido)
  • Silicona médica suave.
  • 2 Años de Garantía

¿Porque elegir ONINDER? 

Encuentra el amor con la persona realmente adecuada para ti o aumenta la confianza en pareja Jugando control remoto con los Juguetes Oninder.

Oninder, que es y cómo funciona

En pocas palabras, ONINDER es una APP en el que se permite al usuario, conectar con otros perfiles en línea para hacer amigos, expandir la lista de contactos alrededor del mundo e incluso, conseguir parejas temporales o permanentes.

Oninder es una aplicación que permite jugar sexualmente con personas en diferentes partes del mundo o aumentar la confianza en pareja además de un servicio de citas en línea que inicialmente ha sido desarrollado en Europa para el mercado de Europa. Sin embargo, confiamos en su popularidad y expansión a otros países del continente europeo. Actualmente este servicio online, está disponible en distintas partes del mundo, incluyendo Latinoamérica y próximamente Asia.

¿Cómo funciona?

Creas un perfil en Oninder y entras en un club privado gratuito.

El registro gratuito es un procedimiento habitual en las aplicaciones de citas, porque es algo que beneficia a ambas partes, tanto a la empresa como al usuario potencial.

Una vez creada tu cuenta gratuita, puedes acceder a la búsqueda de perfiles de otros usuarios. Perfiles que han sido seleccionados teniendo en cuenta los filtros que has activado previamente al registrarte.

De la misma manera, cuanto más concretas sean tus prioridades sobre la gente que te interesa conocer, más oportunidades tendrás de acertar en tu búsqueda. En cambio, si tu estrategia es más cuantitativa que cualitativa porque quieres disponer de un espectro más amplio donde elegir.

No es obligatorio subir una foto, así que puedes navegar con una cierta privacidad y si quieres seguir probando Oninder gratis.

Conecta a un nivel más profundo con la nueva aplicación ONINDER

Diseñada para explorar y fortalecer las relaciones entre parejas, la aplicación ONINDER ofrece un espacio donde jugar, estés donde estés.

 

ONINDER APP

 

Desbloquee nuevas funciones de control de juguetes con la aplicación ONINDER™. Toque la pantalla de su teléfono inteligente para cambiar la configuración de vibración e intensidad, incluso a distancia.

Aumenta el juego co la aplicación ONINDER™ y saca el máximo partido a tu juguete ONINDER.

Con este vibrador no solamente puedes elegir entre combinaciones de intensidad y vibraciones preestablecidas, sino que también puedes compartir a un innovador control basado en una aplicación. Simplemente tienes que descargar la aplicación gratuita ONINDER™   en tu dispositivo Android o iOS y conectar tu smartphone o Tablet.

Comparte tu placer con otros usuarios de todo el mundo. Experimenta la vibración al ritmo de tu lista de reproducción favorita de Spotify directamente en tu ONINDER™ ; tu creatividad no tiene límites gracias a esta aplicación de control remoto. También puedes permitir a tu pareja que tome el control o controlar ONINDER™  de otros usuarios a través de la red social. 

Vive aventuras inesperadas y aventúrate en los mundos digitales completamente nuevos de la aplicación ONINDER™ . Evidentemente, la aplicación cumple con el RGPD y con todas las normas de protección de datos europeas. De esta manera puedes relajarte completamente y llevar tu vida sexual a un nuevo nivel. ¿A qué esperas? Unas horas de placer apasionante te esperan.

  • Potente Motor
  • Posibilidad de utilizar también sin aplicación     
  • Infinita variedad de programas vibración a través de la aplicación
  • Impermeable (IPX7)     
  • Batería de iones de litio (Cargador USB incluido)
  • Silicona médica suave.
  • 2 Años de Garantía

¿Porque elegir ONINDER™? 

Encuentra el amor con la persona realmente adecuada para ti o aumenta la confianza en pareja Jugando control remoto con los Juguetes ONINDER™

ONINDER™, que es y cómo funciona

En pocas palabras, ONINDER™  es una APP en el que se permite al usuario, conectar con otros perfiles en línea para hacer amigos, expandir la lista de contactos alrededor del mundo e incluso, conseguir parejas temporales o permanentes.

ONINDER™ es una aplicación que permite jugar sexualmente con personas en diferentes partes del mundo o aumentar la confianza en pareja además de un servicio de citas en línea que inicialmente ha sido desarrollado en Europa para el mercado de Europa. Sin embargo, confiamos en su popularidad y expansión a otros países del continente europeo. Actualmente este servicio online, está disponible en distintas partes del mundo, incluyendo Latinoamérica y próximamente Asia.

Cómo funciona

Creas un perfil en ONINDER™  y entras en un club privado gratuito.

El registro gratuito es un procedimiento habitual en las aplicaciones de citas, porque es algo que beneficia a ambas partes, tanto a la empresa como al usuario potencial.

Una vez creada tu cuenta gratuita, puedes acceder a la búsqueda de perfiles de otros usuarios. Perfiles que han sido seleccionados teniendo en cuenta los filtros que has activado previamente al registrarte.

De la misma manera, cuanto más concretas sean tus prioridades sobre la gente que te interesa conocer, más oportunidades tendrás de acertar en tu búsqueda. En cambio, si tu estrategia es más cuantitativa que cualitativa porque quieres disponer de un espectro más amplio donde elegir.

No es obligatorio subir una foto, así que puedes navegar con una cierta privacidad y si quieres seguir probando ONINDER™ gratis.

Conecta a un nivel más profundo con la nueva aplicación ONINDER™

Diseñada para explorar y fortalecer las relaciones entre parejas, la aplicación ONINDER ofrece un espacio donde jugar, estés donde estés.

Conoce la aplicación

Controla y juega.

ONINDER™  te permite aumentar o disminuir la intensidad de las vibraciones. Con la vibración múltiple puedes hacer más cosas: elige entre diferentes patrones de vibración o cambia de motor cuando utilices un juguete de doble motor.

Empieza la conversación

ONINDER™  es una plataforma que te facilita expresarte abierta y libremente sobre tus deseos. Dile a tu pareja lo que te gusta y pídele lo que deseas, incluso en la pasión del momento.

Creación de vibraciones

Utiliza los diferentes niveles y curvas de placer que aumentan o disminuyen la intensidad de la vibración, deja volar tu imaginación mientras la aplicación te sorprende con ritmos irresistibles. 

Amor para auténticos LOVERS

Tanto si estás al otro lado de la habitación como del océano, puedes compartir el placer con tu pareja. Emparejad vuestros juguetes con las aplicaciones de ambos teléfonos para controlar los diferentes modos de vibración, siente la magia de la tecnología sexualmente.

Conéctate con tu pareja a larga distancia

Combina diferentes formas de comunicación con el control de juguetes desde cualquier ubicación.

  1. Chat/llamada de voz/videollamada
  2. Enlace de control
  3. Control en Vivo
  4. Sexo de larga distancia

Rápido tiempo de respuesta

  • Siente los movimientos de tu pareja en casi tiempo real. Construido con sensores avanzados, sentirás todas las acciones de tu pareja durante la sesión.

Plataforma Segura

  • Tu video chat esta encriptado y va directamente hacia el dispositivo de tu pareja. Ninguno de tus mensajes de texto o sesiones de video pasan por nuestros servidores. ¡Respetamos tu privacidad y seguridad!

Múltiple opciones de conexión

  • ¿No deseas usar nuestro software para hacer video chat? Puedes conectar los juguetes con nuestra aplicación y usar una aplicación de videochat de terceros - Skype-. Sexo por Skype nunca volverá a ser el mismo.

 

  • ¿Qué modos de jugar tiene Oninder™?
  • Larga Distancia

Controla el placer de tu pareja a través de la aplicación ONINDER o haz que te controlen a ti, independientemente de la distancia física. Con la opción de sincronizar tus juguetes para sentir las mismas sensaciones, te prometemos que el sexo por video o por teléfono nunca volverá a ser lo mismo.

  • Juego Público

Usa un juguete con un compañero en diferentes lugares públicos y mira si puedes contener los gemidos.

  • Juego en Solitario

Los juguetes sexuales te permiten aumentar tu autoestima y felicidad personal. Con nuestra aplicación un juguete ONINDER™  y un poco de imaginación, la vida se pone a tus pies el tiempo que necesites.

  • Conoce ONINDER™ Sexual Gamers

La distancia no es un problema. Envía un enlace de control a un amigo, o has que extraños sexys controlen tu juguete, para un poco de sexo virtual picante.

¿Pero puedo conocer gente nueva que utilice los juguetes ONINDER™?

ONINDER™  no solo es una aplicación para juegos en pareja, es una "red social para Sexual Gamers" que te conectará con gente de cualquier parte del mundo.

En el pasado, si querías jugar con tu pareja o alguien desconocido tenías que tener un punto de encuentro físico. Hoy en día hay tantas opciones que es muy fácil perderte, y puede que los Sexual Gamers  que tienes cerca no tengan los mismos gustos que tú.

Es aquí donde entra ONINDER™, una plataforma que busca conectar a sexual gamers de todo el mundo, gracias a unos algoritmos que se encargan de analizar los gustos personales de cada usuario.

Los creadores de esta "red social para sexual gamers" aseguran que gracias a su servicio "aumentará considerablemente la actividad sexual entre los usuarios de juguetes sexuales” Para ello, tendremos que introducir algunos datos y así crear un perfil ONINDER™.

Ya sabemos que ONINDER™  es una aplicación para jugar sexualmente con tu pareja o desconocidos y también una red social. Ahora hablemos de las características;

¡Controlado remotamente por medio de tu iPhone o Android!

Nuestros Juguetes Sexuales Bluetooth se conectan de forma inalámbrica a nuestras aplicaciones.

Tú tienes el control

Controla de forma remota la gama de juguetes ONINDER™  de cerca o de lejos, estés donde estés.

Funciones Principales:

  • Control Local
  • Text/audio/videochat
  • Control de larga distancia
  • Sincroniza con tu música
  • Sexo de Larga Distancia

Compatible con:

iPhone/iPad Air/iPad Mini/iPod Touch iOS 11.0 y superior

Android 4.3 y superior con Bluetooth 4.0 activado

Hablemos sobre algunas preguntas frecuentes de la aplicación.

¿Cómo puedo cambiar mis preferencias de idioma en Oninder?

  • Desde el menú, apartado “Ajustes” podrás cambiar el idioma de la App. Disponible en Español, Inglés, italiano, alemán, Frances y portugués.

¿Qué pasa si se me ha restringido en ONINDER™ por la edad?

  • Para acceder a ONINDER™  es obligatorio tener más de 18 años, la App restringe su uso a menores de edad.
  • En caso de que se trate de un error ponte en contacto con alguno de los moderadores de ONINDER™ y ellos te solicitaran la documentación necesaria para certificar que eres mayor de edad.

¿Puedo borrar un mensaje del chat?

  • Sí, podrás borrar mensajes desde el chat para que la otra persona no lo vea.

¿Cómo puedo bloquear a un usuario?

  • Para bloquear a un usuario, necesitas meterte en el perfil que quieres bloquear y desde ahí bloquearlo. Te saldrá una ventana en la que tendrás que especificar cuál ha sido el motivo, para que los moderadores ONINDER™ puedan tomar las medidas oportunas.

¿Puedo enviar mensajes a cualquier usuario que forme parte de ONINDER™?

Efectivamente la respuesta es SI, podrás enviar mensajes a cualquier usuario que forme parte de la comunidad de ONINDER™.

¿Cómo puedo eliminar mi cuenta?

Puedes eliminar tu cuenta de ONINDER™ desde el menú, apartado “Ajustes”.

¿ ONINDER™ es gratuito?

ONINDER™ es totalmente gratuito, solo tienes que descargarte la App disponible para ANDROID E IOS.

¿Quién puede usar ONINDER™?

ONINDER™ es una app  para todo tipo de público mayor de 18 años.

¿Puedo utilizar ONINDER™sin registrarme?

Sí, podrás utilizar ONINDER™ de manera local, pero no podrás acceder a la búsqueda de personas, al chat, videollamadas o al manejo del juguete de otra persona.

Descubre más información de ONINDER™ y todos los productos en www.oninder.com

 

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SKU: 80220304249

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4.8 ★★★★★
Based on 7 reviews
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Product Reviews
T
Verified Purchase
The Bookwyrm Speaks
Birmingham, US
★★★★★ 5
Just such a fun story!
Format: Kindle
LitRPG/GameLit is a hit or miss genre to me, often concentrating on gimmicks with stats or using harem elements to draw in fans instead of concentrating on creating a good story with strong world building. With that said, the hits in the genre can stand up with the best of more traditional fantasy and sci-fi. Dungeon Crawler Carl definitely fits into the hit category for me. In fact, I rate it as highly as my favorites in the genre, 8-Bit Bastards by Joshua Mason and Mogworld by Yahtzee Crowshaw. The world building is just fantastic in this story. The idea that aliens would destroy all above ground structures, and then re-purpose them into an underground dungeon like a Role Playing Game is just crazy, but it works. Then inhabiting that dungeon with a mix of aliens and more traditional fantasy creatures, and some hilarious plays on modern culture (the KraKaren, for example) just shows the author’s creativity and warped sense of humor. The world is just basically an intergalactic reality tv show, but with real life consequences. And this is where the fantastic cast of characters comes in. Carl, the erstwhile title character, is just kind of an everyman, a Coast Guard vet who was just kind of meandering through life when the aliens came a knocking. Babysitting his soon to be ex-girlfriend Bea’s cat, Princess Donut, a prize winning show cat, he lucks out as she escaped out the window and he had to chase her outside when the buildings all collapsed. It only gets crazier from there, as he and all the survivors are told they have a specified time to find a stairway leading to the dungeon to try and save their planet, or be stuck on a barren waste of an earth. Carl, unfortunately, chased the cat out in his boxers, a leather jacket, and Bea’s crocs. So armored, he starts his adventures in the dungeon, as he must try and keep himself and Donut alive in the dungeon, while most of the things in the dungeon are trying to kill the “players”. Can you say Goblin Killdozer? Because Carl and Donut meet one soon enough, in a hilariously dangerous first contact. It only gets crazier from there as Donut is given intelligence through a prize in a lootbox, and becomes a player in her own right. She’s still a cat, though, so this leads to some hilarious situations as well, as they proceed through the dungeon to reach the second floor of eighteen. The rest of the characters are a lot of fun, ranging from an alien mentor in the tutorial guild that tries to help them while not getting in trouble, to a group of players escorting a bunch of people from a retirement home through the dungeon. This is hilarious and sad in turns, and is definitely not something I expected to see. The villains are the usual mix of bosses you’d expect in a dungeon, but with funny twists on them. They are also, in some cases, transformed humans who are playing a part against their will, making the fight against them that much more difficult. There are some choices Carl and Donut have to make that are heart wrenching, to say the least. It was not something I expected, but it added a whole new layer to both the character choices and the story. Some of the villains were just hilarious plays on pop culture, such as multi-level marketing fairies. The aliens that run the game are also an interesting bunch, giving a whole new meaning to cut throat businesspeople. Oh, and before I forget. The AI voice announcer is a total jerk, in possibly the most hilarious voiceover ever. The narration is performed by one of my favorite narrators, Jeff Hays. I have been a fan of his for years, because his production company, Soundbooth Theater, is one of the best in the audiobook market. He does such a fantastic job of bringing this story to life. Whether it be the voices of the various characters or the AI voiceover, which is hilarious, he gives each character a unique and very distinct voice all their own. You are never in doubt about who is speaking. Its hilarious when he has to read out Donut’s text messages on the chat, since she texts in all caps and he actually emphasizes that. It’s the little touches that really stand out, and his narrative pace is so perfect, he can give classes on how to do it right. If you have the chance, I recommend the audio version. I was so sad to see this book end. I was so enthralled in it, I was shocked when it ended, but I knew there were more books in the series on audio already, so I have that to look forward to. If you are a fan of LitRPG/GameLit, or just funny fantasy dungeon crawler stories, I think you can find something to enjoy here. I highly recommend this book, and the audio version especially. You won’t be disappointed.
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Reviewed in the United States on August 30, 2021
J
Verified Purchase
Jamie Smith
Boise, US
★★★★★ 5
Hunger Games, Hitchhiker's Guide, and Idiocracy all blended together
Format: Kindle
This is one of my favorite series I've read in years. I'll start with a summary of the basic premise of the series. There are some mild spoilers here but it's what I would have wanted to know before going in to the series: Former Coast Guard sailor Carl is just trying to get his cat out of a tree at 2AM in the morning when the alien Borant Corporation takes over the planet in the blink of an eye, killing the majority of the population. Carl, and others who've survived the initial assault, are then encouraged to enter a Hunger-Games-style elimination contest taking place under the surface of the planet. If any humans can survive all 18 levels of the World Dungeon, they will be granted back control of their planet and all its resources (as well as free health care for life). As it's better than freezing to death in a ruined city, Carl descends the stairway to find a world where high fantasy is brought to life through incredible technology, muddled together with distorted echoes of Earth life. In fact, the events inside the dungeon are being broadcast live as the latest season of Dungeon Crawler World, the most popular reality TV series in the known universe, watched regularly by quadrillions of sophonts. If Carl wants to stay alive, let alone make progress, he'll have to face crafty goblins, meth-addicted llamas, giant wasps, and many, many even weirder things. But like any reality show, being charismatic and sticking with the program also matters: attracting fans and alien sponsors will net him the best equipment, while deviating too far from the showrunners' intended story could see his struggle... accelerated. However, he doesn't have to do all this alone: the game has gifted his cat Donut with human-level intelligence and potent magic powers, turning her into a sassy, shoulder-mounted, spell-launching companion with a big personality. Over time, they find other allies as well within the labyrinth, people whose struggles they can relate to and whose backs they can watch. But before long, Carl and Donut realize that winning the dungeon isn't what they should be after. What they really want is to break the game, and to break it so badly that the rich aliens who organized it will regret the day they made others fight and die for their own amusement. Story-wise, I'd say this series is about 40% Hunger Games (similar basic structure), 40% Hitchhiker's Guide to the Galaxy (you will meet the many alien races that populate our galaxy and learn how each one is flawed in its own ways), and 20% Idiocracy (advanced technology... hasn't exactly made people, or aliens, smarter). It manages to be funny, suspenseful, and surprisingly sweet all at the same time, while being more than a bit of a social commentary. If you sometimes feel like the people at the top of our society don't... exactly have ordinary people's best interests at heart... this series may be for you. I've read all seven books so far, some of them twice, and am eagerly awaiting the eighth!
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Reviewed in the United States on March 7, 2026
J
Verified Purchase
Jim Farmer
Carnegie, US
★★★★★ 4
A man. A cat. A dungeon. Not much else.
Format: Hardcover
Dungeon Crawler Carl is certainly a book about a guy named Carl, who is in a dungeon. For the first half of the book, that tells you everything you need to know about it, and likely everything you'll remember. Don't worry, the second half won't burden you with too much more. OK, that's not entirely fair. There's a cat too. SIGH. OK, fine. I'm not going to belabor the plot; if you want to know that, read the synopsis at the top of the page. So let's talk about the writing. Matt Dinniman's writing style consists almost entirely of somebody nudging you in the ribs while pointing at something they found funny and going "Ehh? EHHHH?" He comes up with some clever jokes, but the way he's chosen to put them to page basically puts a big neon sign up every time that says "GET READY FOR A JOKE," which takes away most of the humor. It's like he thought the Monty Python "Wink Wink, Nudge Nudge, Say No More" sketch could carry an entire book. But that's better than his attempts at drama. The author has basically set up a situation with zero stakes, because you know Carl and the cat will be fine. He's set up some obvious conflict seeds that I anticipate will matter in books 2 and 4, respectively. Everything else is just an obvious attempt to gin up pathos. But Matt can't even do that without a neon sign saying "You're supposed to care about these people before something bad happens to them." And then...something bad happens. Shocking, right? He apparently realized at one point that he had completely failed to make us care about a side character, because he suddenly exposition-dumped as much back story as he could come up with right as they got into a perilous situation. No loot boxes for guessing what happens next. When The Witcher books used that trick, Andrej Sapkowski managed to make it shocking the first time, and then each time after it got progressively more gut-wrenching, because you had already come to care about the characters. But Dinniman's side characters are just a name, a weapon, and some background actions that barely matter as they occur behind self-insert character Carl. And Carl barely has more characterization than that. I think there were maybe 4 times in the book where he got around 2 paragraphs of back story that went any further than "My girlfriend was cheating on me! She's the worst! *Sniff* and now she's goooooonnne!" And even those instances were pretty much generic protagonist backstory A. OK, so he hit a single on humor, struck out on drama...what's left? I guess there are some attempts at suspense. But once again, Dinniman's neon sign problem comes into play. To be clear, I'm a very credulous person. I take things at face value and don't look for deeper meaning. My brother figured out the twist to The Sixth Sense after about 20 minutes, and I was gobsmacked at the end. I just want you to understand what kind of person you're dealing with when I say that this book failed to surprise me once. The writing follows a very clear "set up the thing, try to distract you from the fact that the thing was set up, pay off the thing" pattern. More than once, the thing that was being set up was immediately followed by someone essentially saying "Oh, that probably doesn't matter." *Narrator Voice* "It mattered." As soon as any short time jump occurs, you know something consequential happened in it, and Dinniman wants to keep it quiet to "surprise" you in a few pages. And it's usually that fast; no tension building up, just "...and here's how we did it!" My wife used to complain about songs with obvious lyrics, where one line would leave the singer with nowhere to go except the words that came next. Everything was so obvious you could almost sing along the first time you heard it. This writing is exactly that, expanded to more than 400 pages. Oh, and be ready for the book to end on a cliffhanger that feels no more consequential than a typical chapter break and leaves you flipping back and forth thinking your copy must be missing a few pages. OK. I got all that out of my system. So now the questions remain: Why did I still give it 4 stars, and why did I just order the second book? Let's start with the obvious one: The humor isn't bad. It would be funnier if it weren't broadcast so obviously, but I laughed out loud more than once. I laughed twice. Which is more than once. And I snickered a few times. And smirked several times. And smiled quite a bit. I even read one joke out loud to my wife, and she chuckled. So there's that. Also, for an obvious self-insert protagonist, Carl is moderately lovable. Dinniman avoids the obvious hangdog "woe is me" traps that a character like this could fall into, where everything goes wrong and the character whinges endlessly about it. He also doesn't try too hard to be a tough guy or start morphing into an anti-hero. The closest Carl ever gets to that is the occasional thought of "It would be so easy to [do the bad thing] to gain experience..." Then he shakes his head, says he's not that kind of person, and moves on. Because he's not that kind of person. He's somewhat tough, somewhat capable, and knows the rules of the kind of video game the dungeon is based on. I don't hate him. There are a few clever plot devices. For instance, Dinniman figures out a way that characters can "say" things to each other that wouldn't make sense to say in context, or that would take too long to say in their current circumstances. Then, he creates an in-universe reason to keep the characters from abusing this ability to communicate the way some people do with psi-links in a tabletop RPG. There are enough things like that to make me want to see what he comes up with next. Finally, I think I'm sticking around because there's a lot of potential here. It's barely visible, just underneath the surface, but it's there. I kept thinking about the first Dresden Files book, which was a LOT rougher than this, but spawned one of the best-written new characters in the past 20 years. I feel like Dungeon Crawler Carl has that same ability to be great, and since there are a bunch more books (and soon a comic!) about this universe, apparently something is going well. So I'll try another book. And maybe another. Maybe I'll get lucky and be wrong about my prediction in the 4th paragraph. I hope Dinniman learned how to surprise me. And if not, I'm sure I'll still have things to smile about in the next book.
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Reviewed in the United States on October 8, 2025
M
Verified Purchase
M. Lucas
Louisville, US
★★★★★ 5
A Hilarious, Action-Packed Thrill Ride!
Format: Hardcover, Format: Hardcover
A Coast Guard veteran and all around good guy, Carl, lives in an apartment with his ex-girlfriend’s cat, Princess Donut. On a cold, winter night, Donut slips out of a window and gets stuck up a tree. And it’s a good thing she does! Wearing nothing but a jacket, boxers, and a pair of slippers that don’t fit, Carl goes outside to try to coax her down. He’s just about retrieved the cat, and then it happens. The whole world is changed. In the blink of an eye, every building, car, and piece of technology on the planet is flattened. Smooshed. Gone. A bodiless voice announces that anyone who doesn’t want to live off whatever is left on the planet will need to enter stairs. Carl and the cat do so, and that’s when the fun starts. It seems the galaxy has had a long-running and massively popular television program that follows “dungeon crawls”—classic role-playing/video game scenarios where adventurers go into a medieval dungeon, explore, fight monsters, win treasure, gain experience, become more powerful, and then proceed to deeper, harder levels. Earth has been selected to serve as the setting for the current season. That’s right. The Earth has been destroyed for the sake of a galactic television game. By entering the stairwell, Carl, Donut, and a couple million other humans have become participants in this game. Instead of remaining a pet, Donut is made into a fellow “crawler,” like Carl. She can speak, and reason, and fight—all with the personality one would expect from a cat named Princess Donut The rules to this galactically televised dungeon crawl are intricate. But essentially, Carl and Donut begin to mentally see stat screens, just like in an RPG video game: health, various skills, their strength, dexterity, intelligence, and constitution. In classic 80’s kids Dungeons & Dragons style, they have unlimited encumbrance, meaning they can carry anything they can pick up, file it away in “inventory,” and pull it up whenever needed. They‘re on level 1 of this season’s crawl, a classic dungeon with tunnels, doors, chambers, and monsters—lots of different monsters. There’s a countdown running, so they only have so many days to find a set of stairs that will lead them down to the next, harder level. And if they don’t find the stairs before the timer runs out, the level they’re on will collapse. There’s all sorts of lethal dangers awaiting the crawlers. And that’s what takes up the bulk of the book. There are daring encounters, puzzles to sort through, and lots and lots of monsters to fight. In each encounter, the reader is given real time stats of the characters. After their initial shock, Carl and Donut slowly form an endearing partnership, one that proves quite successful in this dangerous game they‘re forced to play. I’ll confess for the first quarter of the book, I was skeptical. It felt an awful lot like one of my kids watching someone else playing a video game (which is something I don’t really understand). But Matt Dinniman does a masterful job of weaving in enough subplots—both inside and outside the dungeon—so that both a cohesive story and genuine character development emerge from all the excitement of fighting kobolds, or rigging goblin explosives, or figuring out how to slay a “big boss” monster that vaguely resembles a cat-hoarding old lady. There’s depth to this dungeon. And of course there’s action. It’s compelling, page-turning, fun. And funny. Dinniman has a sharp, occasionally crass, often dark sense of humor and he knows how to use it in all the right places. There’s snark, and absurdity, and physical comedy, and some snort-through-your nostrils lines. Think of a homebrew Dungeons and Dragons campaign melded with a Hitchhiker’s Guide to the Galaxy vibe that‘s centered around a likable hero and a hilariously self-absorbed cat. I thoroughly enjoyed this book, and will definitely be pursuing the series. Highly recommended.
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Reviewed in the United States on April 27, 2025
J
Verified Purchase
Jameson
Los Angeles, US
★★★★★ 5
Wish I’d jumped in sooner
Format: Kindle
Great book, easiest read I’ve had in years. Particularly enjoyed switching between the audio and reading. One of the best audiobooks out there for sure, not quite a radio play but the characters do all get proper voice acting and they are brilliant. Book one had me hooked but book 2 really sealed the deal, grateful that there are so many more to read. The comedy, the horror, the bonkers world building, and some really great character work make one of the most insane setups for a book feel easy to buy into and believe in. I’ve been looking for a series that captures my imagination like this for a while and I think I’ve found it.
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Reviewed in the United States on May 9, 2026

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