SKU: 42171804701

Klim - Outrider Pant

Sale price$161.99 Regular price$179.99
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  • USA
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Ships within 48 hours · Estimated delivery Jul 30 - Aug 4

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Description

Klim - Outrider PantKlim Outrider Pant The Outrider Pant is a comfortable, multipurpose riding pant with the durability and functionality of a work pant combined with motorcycle focused protection features. The redesigned pants offer increased breathability, slimmer CE Level 1 armor, increased flexibility and lighter weight, all without reducing durability. Sitting around a campfire, a night in town or a weekend ride whatever your adventure, trust the Outrider Pants.

Klim - Outrider Pant

The Outrider Pant is a comfortable, multipurpose riding pant with the durability and functionality of a work pant combined with motorcycle-focused protection features. The redesigned pants offer increased breathability, slimmer CE Level 1 armor, increased flexibility and lighter weight, all without reducing durability. Sitting around a campfire, a night in town or a weekend ride – whatever your adventure, trust the Outrider Pants.

SHELL/CONSTRUCTION:

  • Durable breathable stretch canvas construction
  • Double-layered cuffs and knees for durability
  • Reflective hidden inside bottom cuffs (fold up for reflective)
  • Pending CE A rating certified to EN 17092-4

ARMOR SYSTEM:

  • D3O® IP Ghost CE Level 1 vented adjustable knee armor
  • D3O® IP Ghost CE Level 1 vented hip armor
  • Armor can be upgraded to D3O® CE Level 2 (avail. Separately)
  • Knee armor can be removed while wearing pant ventilation
  • Stretch canvas construction is breathable storage
  • 2 hand pockets
  • 2 seat pockets
  • 1 coin pocket
  • 1 thigh phone pocket

FIT/COMFORT:

  • Streamlined interior (no liner)
  • Belt loops
  • Low profile D3O® IP Ghost armor
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 42171804701

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4.9 ★★★★★
Based on 24 reviews
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C
Verified Purchase
Colton H Briggs
Waukegan, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 14, 2026
M
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Mike
Waukegan, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
J
Verified Purchase
J. Hume
San Leandro, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
A
Verified Purchase
Amazon Customer
Birmingham, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
Verified Purchase
Tim Beaudet
Lowell, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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