SKU: 51788212546

Launceton 72 Ceiling Fan in Brushed Steel with Light Grey Weathered Oak Blades

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Description

Launceton 72 Ceiling Fan in Brushed Steel with Light Grey Weathered Oak BladesCategory Ceiling Fan Finish Brushed Steel Style Transitional Option Energy Star, Title 24 Family Launceton 72 Air Flow Efficiency 287 Blade Finish Light Grey Weathered Oak ABS Blade Pitch 16 Blade Span 72 Canopy 6. 5 Dia x 2. 25 H Designer Chapman & Myers Electricity Used 21 Introduction Date 06 01 2024 Light Kit Included No Material Steel Motor Size 125 x 25 mm Motor Type DC Order Minimum 1 Ship Carton Height(in) 9. 8 Ship Carton Length(in) 41. 75

Category Ceiling Fan
Finish Brushed Steel
Style Transitional
Option Energy Star, Title 24
Family Launceton 72
Air Flow Efficiency 287
Blade Finish Light Grey Weathered Oak ABS
Blade Pitch 16
Blade Span 72
Canopy 6.5 Dia x 2.25 H
Designer Chapman & Myers
Electricity Used 21
Introduction Date 06/01/2024
Light Kit Included No
Material Steel
Motor Size 125 x 25 mm
Motor Type DC
Order Minimum 1
Ship Carton Height(in) 9.8
Ship Carton Length(in) 41.75
Ship Carton Width(in) 15.5
Ship Weight(lbs) 24.8
Sold By EA
Vendor Ship Method Parcel
Weight(lbs) 17.2
Wire Included 78
Airflow CFM Low 4280
Avg Airflow Efficiency 6089
Blade Finish 2 Light Grey Weathered Oak ABS
Blade to Ceiling 13.3
Bulb Included No
Canopy Shape Round
Canopy Style Downrod
CFM High 7686
CFM Watt High 150
CFM Watts Low 680
Country of Origin Taiwan
Downrod Diameter 0.5
Downrod Length(in) 6
Energy Star Yes
Fan Style Transitional
Freight Class 125
Location Rating Damp Rated
Max Blade To Ceiling Height(in) 13.3
Min Blade To Ceiling Height(in) 9.8
Minimum Ceiling Height(in) 8.11
Number of Blades 4
Overall Height(in) 14
Remote Control Included Yes
Remote Control Type Handheld Remote, 6-Speed and Reverse
Safety Rating cETL Rated
Standard Estimated Yearly Energy Cost 6
Title 24 Yes
Watts High 30.7
Watts Low 6.3
Wire Cord Length(in) 78
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SKU: 51788212546

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4.4 ★★★★★
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J
Verified Purchase
Joan Rubio
Cuba, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Birmingham, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
T
Verified Purchase
Tyler aldrich
Whiting, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
G
Verified Purchase
ghostwriter
Grantham, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
J
Verified Purchase
Jessica Jarrett
Bozeman, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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