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- USA
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Ships within 48 hours · Estimated delivery Jul 14 - Jul 19
For Your Every Summer RSVP, with Code: SUMMER15
Description
Urza's Blueprints (Magic Minigame) [The Brothers' War Minigame]Set: The Brothers' War Minigame Type: Card Rarity: Common 2+ players 2+ packs 10 min OBJECTIVE: You've unearthed Urza's ancient blueprints for his Power Plant, Tower, and Mine! Race your fellow artificers to assemble all three iconic locations. GET READY: Open a booster for each player and remove any cards without Magic card backs. Shuffle the remaining cards into a deck and deal five cards to each player. Randomly determine who goes first. LET'S
| Set: | The Brothers' War Minigame |
| Type: | Card |
| Rarity: | Common |
2+ players | 2+ packs | 10 min
OBJECTIVE:
You've unearthed Urza's ancient blueprints for his Power Plant, Tower, and Mine! Race your fellow artificers to assemble all three iconic locations.
GET READY:
Open a booster for each player and remove any cards without Magic card backs. Shuffle the remaining cards into a deck and deal five cards to each player. Randomly determine who goes first.
LET'S PLAY:
On each player's turn, they draw a card, then discard a card face up. Players may draw either the top card of the deck or the top card of the discard pile. If there are no cards left in the deck when a player tries to draw, shuffle the discard pile to form a new deck.
After discarding, if a player has all the cards required for a new location (see below), they may reveal those cards and note they have constructed their version of that location. They must then discard all cards in their hand and draw a new hand of five cards. Play then passes to the next player.
Foils are wild and can cont as any color, mana value, or card type.
TO WIN:
The first player to construct all three locations wins!
THE LOCATIONS
Mine: Requires five cards with different card types. (Creature, artifact, land, etc.)
Power Plant: Requires one card of each color. (White, blue, black, red, and green. Multicolored cards count as one color of your choice. Lands are colorless.)
Tower: Requires five cards with different mana values. (Lands have mana value 0.)
OBJECTIVE:
You've unearthed Urza's ancient blueprints for his Power Plant, Tower, and Mine! Race your fellow artificers to assemble all three iconic locations.
GET READY:
Open a booster for each player and remove any cards without Magic card backs. Shuffle the remaining cards into a deck and deal five cards to each player. Randomly determine who goes first.
LET'S PLAY:
On each player's turn, they draw a card, then discard a card face up. Players may draw either the top card of the deck or the top card of the discard pile. If there are no cards left in the deck when a player tries to draw, shuffle the discard pile to form a new deck.
After discarding, if a player has all the cards required for a new location (see below), they may reveal those cards and note they have constructed their version of that location. They must then discard all cards in their hand and draw a new hand of five cards. Play then passes to the next player.
Foils are wild and can cont as any color, mana value, or card type.
TO WIN:
The first player to construct all three locations wins!
THE LOCATIONS
Mine: Requires five cards with different card types. (Creature, artifact, land, etc.)
Power Plant: Requires one card of each color. (White, blue, black, red, and green. Multicolored cards count as one color of your choice. Lands are colorless.)
Tower: Requires five cards with different mana values. (Lands have mana value 0.)
Shipping Notes
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
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Product Reviews
★★★★★ 5
The Mitt is it.
I ordered the applicator because the Poli Glow Kit on hand was ordered and received a couple of years ago and it had the old chamois covered rectangular applicator. I could tell by looking that the mitt was the better solution. Also, the mitt was described well in an online video, so using it was easy to learn. The results were fantastic and I am very pleased with it.
The only thing I would change is to add some more information on how often to replenish the mitt and with how much Poli Glow liquid. I wasn't sure if I was skimping or wasting the material. As I approached halfway, I couldn't tell if I was going to run out before I finished, so I tried to be as frugal as possible. Turns out, I had liquid left over.
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Reviewed in the United States on September 13, 2016
★★★★★ 5
Work perfect
Work real good
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Reviewed in the United States on June 11, 2026
★★★★★ 5
Didnt need
Great product
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Reviewed in the United States on June 5, 2026
★★★★★ 4
Works much better than the original applicator which left streaks and overlaps
Works much better than the original applicator which left streaks and overlaps. Much easier to use on contours and crevices.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 14, 2014
★★★★★ 5
Works well
Good applicator for poli glow
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Reviewed in the United States on December 7, 2025