SKU: 84587601745

StarTech.com 10/100/1000 Mbps Gigabit 1 Port USB 2.0 over IP Device Server Adapter - USB Ethernet Over LAN Network Printer Converter - Windows 7 / XP / Vista ONLY

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Description

StarTech.com 10/100/1000 Mbps Gigabit 1 Port USB 2.0 over IP Device Server Adapter - USB Ethernet Over LAN Network Printer Converter - Windows 7 / XP / Vista ONLYThis StarTech. com 10 100 1000 Mbps Gigabit 1 Port USB 2. 0 over IP Device Server is a practical, no hassle solution for extending and sharing a single USB device across a network. Whether you need to provide printer access to multiple workstations, share a USB scanner, or remotely access a USB peripheral, this compact adapter makes it simple. It converts a local USB device into a network attached resource that multiple users on the same network can

This StarTech.com 10/100/1000 Mbps Gigabit 1 Port USB 2.0 over IP Device Server is a practical, no-hassle solution for extending and sharing a single USB device across a network. Whether you need to provide printer access to multiple workstations, share a USB scanner, or remotely access a USB peripheral, this compact adapter makes it simple. It converts a local USB device into a network-attached resource that multiple users on the same network can access, without moving cables or physically reconnecting devices. With support for Gigabit Ethernet speeds, it ensures responsive performance for everyday USB peripherals, even when multiple users are connected. Designed for Windows 7, XP, and Vista environments, it fits seamlessly into legacy networks while giving you the flexibility to centralize USB device management over IP.

  • Network-wide USB sharing made simple: Turn any USB device into a network-attached peripheral so several users can access printers, scanners, or other USB devices from different computers across the LAN or over a WAN. Perfect for small offices, classrooms, or remote branches where physical sharing of devices would otherwise require multiple devices or frequent cable swaps.
  • Gigabit performance for smooth operation: The device server supports 10/100/1000 Mbps Ethernet, delivering high-speed network access to your USB peripherals. When paired with a gigabit network, you’ll experience fast response times and reduced bottlenecks, making everyday tasks like printing or scanning more efficient even with multiple users connected.
  • Compact, single-port USB 2.0 design: A streamlined solution that adds network capabilities to one USB device. Its compact profile fits neatly on desks or server racks, and its one-port design keeps configuration simple for small offices or home offices that don’t require multiple USB connections in one unit.
  • Windows 7 / XP / Vista compatibility: Built to work with popular Windows operating systems, enabling straightforward integration into legacy environments without the need for major hardware rewrites or software overhauls. This makes it a great choice for organizations with older PCs that still rely on familiar, supported software ecosystems.
  • Network printer converter and more: Beyond printers, you can share other USB peripherals over IP. The device acts as a bridge between your USB device and your network, enabling centralized management and resource sharing. It’s especially valuable in setups where multiple users need access to a single, physically connected device without being tethered to it.

Technical Details of StarTech.com USB 2.0 over IP Device Server Adapter

  • UPC/SKU: Not provided
  • Ports: 1 x USB 2.0 port, 1 x Ethernet (RJ-45)
  • Network speed: 10/100/1000 Mbps Ethernet
  • USB speed: USB 2.0 (theoretical up to 480 Mbps)
  • Supported OS: Windows 7, Windows XP, Windows Vista
  • Form factor: External device server that sits on a desk or rack
  • Purpose: USB device sharing over IP for printers, scanners, and other USB peripherals

How to install StarTech.com USB 2.0 over IP Device Server Adapter

  • Place the device server near the USB device you want to share and within reach of your network connection.
  • Connect the USB cable from your USB device to the adapter’s USB 2.0 port securely.
  • Plug the Ethernet cable into the device server’s RJ-45 port and connect the other end to your network switch, router, or patch panel.
  • Power up the device server (if a power supply is required) and wait for it to boot. The device will appear on the network with its own IP address or through a DHCP lease if your network is configured to assign IPs automatically.
  • Use the provided setup utility or web-based configuration page to detect the device on your network, assign it a stable IP address if needed, and configure the USB sharing settings for your intended USB device. Follow the on-screen prompts to map the USB device to the appropriate network shares or printer queues.

Frequently asked questions

  • What operating systems are supported?
    This model is designed to work with Windows 7, Windows XP, and Windows Vista. Compatibility with newer Windows versions (such as Windows 8/10/11) is not guaranteed by the product listing, so users on those platforms should verify compatibility or consider alternatives.
  • How many USB devices can I share with this adapter?
    The device is a single-port USB over IP device server, so it can share one USB device at a time. If you need to share multiple USB devices, you would require additional adapters or a multi-port solution.
  • Can I share USB storage devices over the network with this adapter?
    USB over IP devices commonly support a range of USB peripherals, including printers and some scanners. USB storage devices may or may not be supported depending on the device and host OS; check compatibility for your specific USB drive and OS configuration.
  • Is the connection limited by distance?
    Distance is limited primarily by your network infrastructure. Gigabit Ethernet can extend across typical LAN environments, and you can connect across campuses or branch offices using standard networking equipment, provided there is IP connectivity and appropriate network permissions.
  • Do I need special drivers?
    In many cases, the host computers will rely on standard USB drivers for the device being shared. Some USB devices may require specific drivers installed on client machines to access the shared device remotely. Always verify driver requirements for your USB device in your environment.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 84587601745

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Verified Purchase
Arch Stanton
Pawtucket, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Omaha, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Houston, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Boise, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
San Leandro, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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