SKU: 34833147231

Bosch GOF13-25 1-3/4 HP Mid-Size Corded Plunge Router 120V Electric Variable Speed Woodworking Wood Joint Milling Machine Tool with Parallel Guide

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Description

Bosch GOF13-25 1-3/4 HP Mid-Size Corded Plunge Router 120V Electric Variable Speed Woodworking Wood Joint Milling Machine Tool with Parallel GuideMaster Intricate Woodworking and Seamless Cuts with the Bosch GOF13 25 Plunge Router The Bosch GOF13 25 1 HP Mid Size Plunge Router is a high performance, precision engineered power tool designed to meet the rigorous demands of custom cabinet makers, finish carpenters, and professional woodworkers. Powered by a robust 10. 8 Amp electric motor that maintains variable speeds from 11,000 to 28,000 RPM, this premium wood router easily carves through dense

Master Intricate Woodworking and Seamless Cuts with the Bosch GOF13-25 Plunge Router

The Bosch GOF13-25 1-¾ HP Mid-Size Plunge Router is a high-performance, precision-engineered power tool designed to meet the rigorous demands of custom cabinet makers, finish carpenters, and professional woodworkers. Powered by a robust 10.8-Amp electric motor that maintains variable speeds from 11,000 to 28,000 RPM, this premium wood router easily carves through dense hardwoods, softwoods, and manufactured sheet goods with splinter-free results. It excels as the ultimate workshop asset for executing heavy material removal, cutting pristine dados, processing hidden door hinge mortises, pattern routing, and creating deep plunge cuts for decorative inlay work or structural joint joinery.

Engineered for unparalleled accuracy and long-term user comfort, this mid-size router features an exceptionally smooth plunge mechanism paired with an integrated depth stop turret and micro-fine scaling system, allowing up to eight stepped increments for flawless multi-pass profiling. The slim, handle-mounted variable speed dial lets tradesmen adjust cutting speeds on the fly without lifting their hands from the dual ergonomic control grips, maintaining a safe, continuous workflow. Complete with a detachable parallel guide edge fencing system for laser-straight tracking alongside workpiece perimeters, a dedicated surface routing dust collection extraction shroud, and a flexible ¼-inch collet interface, this professional tooling package eliminates guesswork at the workbench.

Key Features

  • Powerful 1.75 Continuous HP Motor: High-torque 10.8-Amp powertrain provides smooth cutting velocities and stable rpm management through dense hardwood stocks.
  • Micro-Fine Plunge Depth Turret: Integrated depth scale configuration features an eight-stop rotating turret for stepping out deep mortises over gradual, controlled passes.
  • Handle-Mounted Variable Speed Dial: Ergonomically positioned adjustment dial shifts from 11,000 to 28,000 RPM, optimizing motor speeds to complement varying router bit diameters.
  • Dual Ergonomic Grip Handles: Wide-set non-slip control handles position user weight directly over the spindle centerline to maximize tracking balance and reduce physical hand strain.
  • Detachable Edge Parallel Guide: Heavy-duty parallel fence guide ensures stable, rigid mechanical alignment against long workpiece edges for flawless profiling.
  • Surface Dust Extraction Hood: Clear, high-visibility vacuum adapter collects wood dust chips directly at the cutter opening, preserving a clean workspace.

What's Included

  • (1) Bosch GOF13-25 1-3/4 HP Mid-Size Plunge Router
  • (1) 1/4-Inch Precision Collet Chuck
  • (1) Detachable Parallel Guide Edge Fence
  • (1) Roller Guide Attachment
  • (1) Surface Routing Dust Shroud Vacuum Adapter
  • (1) Centering Alignment Pin
  • (1) Spindle Change Wrench

Specifications

Specification Parameter Value / Performance Dimension
Brand Manufacturer Bosch
Model Identification Part # GOF13-25
Operating Voltage Supply 120 V AC
Motor Current Amperage 10.8 A
Horsepower Rating (Continuous / Max HP) 1.75 HP Continuous (1.0 Max Tool HP)
No Load Rotation Speed Range 11,000 to 28,000 RPM
Collet Capacity Diameter 1/4 in.
Maximum Plunge Depth Range 2.0 in.
Router Configuration Chassis Plunge Base Router System
Chassis Overall Length 10.9 in.
Chassis Overall Width 6.0 in.
Chassis Overall Height 10.6 in.
Net Assembled Tool Weight 7.7 lbs.
Dust Collection Shroud Port Yes (Transparent Shroud Included)


Pro-Tip: When routing large-profile edge designs or cutting deep channels with your GOF13-25, never try to carve the entire profile path in a single pass. Forcing the bit to eat too much stock at once causes extreme friction heat, burns premium wood fibers, and wears down your motor brushes prematurely. Instead, rotate the integrated multi-stop turret base to step out the cut into three progressive passes, matching lower electronic speed levels to broader diameter cutter bits for a beautifully glassy, burn-free factory profile!

Shipping Notes
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SKU: 34833147231

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4.2 ★★★★★
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Christopher West
Grantham, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
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Aurélien
Chelsea, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Lexington, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
Lexington, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Verified Purchase
Shannon
Lexington, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024

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