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Description
White Dwarf 499White Dwarf is the official Warhammer magazine, packed with amazing monthly content including new rules and background, short stories, regular columns, special guests, and more. Heres what you can look forward to in the April issue: Contact! Letters, questions, and pictures of miniatures sent in by you, our readers. Inside the Studio What we've been painting recently. Also, a sneak peek of things to come THE WHITE DWARF BUNKER Access Granted! An
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White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
Here’s what you can look forward to in the April issue:
Contact! – Letters, questions, and pictures of miniatures sent in by you, our readers.
Inside the Studio – What we've been painting recently. Also, a sneak peek of things to come...
THE WHITE DWARF BUNKER
Access Granted! – An introduction to this month's action in the White Dwarf bunker.
Challenges – Are you ready for our Psykers, Sorcerers and the Supernatural painting challenge?
The Crusade Campaign – New Crusade relics and part two of our campaign. How is your Crusade going?
Scenarios of the Month – New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus a Warcry Battleplan Generator.
Basic Training – Who has priority here? Hopefully, this issue's tactics guide will help you find out.
Hobby Hangout – Part two of creating a colour scheme: taking an idea and turning it into units of models.
Satellite Uplink – The Redditch Tabletop Gamers get in touch, and we take a closer look and magical models.
WARHAMMER 40,000
A Tale of Four Warlords – It's the final challenge for James, Rhu, Joe and Andy, and they have pulled out all the stops.
Mysteries of the Crypteks – Chrono-psycho-techno-pyromancy. Is there anything Crypteks can't do? Well, eat...
Tempus Purgatus – The first part in a short-long story set in the past-present-future of a Tech-priest.
Temporal Abnormalities – You'll have the time of your life with these chronologically confusing Boarding Actions missions.
Galactic War Hosts: Necron Dynasties – Painting and modelling inspiration dedicated to the true rulers of the galaxy.
Army Gallery: Purge the Xenos – Golden Demon winner Martin Waller shares his stunning Deathwatch army with us.
WARHAMMER AGE OF SIGMAR
Ark Arcana: The Faith and Priests of the Cults Unberogen – Do you have faith in the God-King Sigmar? You should join one of the Cults Unberogen.
Dawnbringer Chronicles: The Rattle of the Pipes – Something sinister lurks in the sewers of Hammerhal in this short little tail...
Rules of Engagement – You Messin'? Jimbo talks us through his top 10 narrative rules.
Deathgorge Bladeborn – Six Bladeborn warbands migrate from Warhammer Underworlds into Warcry.
OTHER GAMES
NECROMUNDA
The Aranthian Succession: 130 Streets of Death – It's the final part of the studio's campaign. But who has triumphed in the underhive?
SPECIAL FEATURES
Worlds of Warhammer – From ancient grudges to new mutinies, find out how civil war makes civil hands unclean.
Legacy of Defiance: IV – And it's also the final part in our Tome Keepers serial. What will be the fate of Istrouma?
Each copy of issue 499 also comes with a cardboard insert, including the scenario of the month for Warhammer 40,000 and Warhammer Age of Sigmar.
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4.6 ★★★★★
Based on 19 reviews
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Product Reviews
★★★★★ 5
I’m Hooked
Format: Kindle
Great storyline. Kept me hooked from the very beginning. There’s a Dr. Who vibe that comes to the fore later, and it’s fantastic. No, sorry… it’s Terrific.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 27, 2022
★★★★★ 5
compliment
Format: Paperback
nice work. thank you for your prompt service
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 7, 2022
★★★★★ 3
Three Stars
Format: Paperback
Only purchased this because I have the action figure
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 7, 2014
★★★★★ 4
A fairly decent super hero romp
Format: Paperback
If Mister Terrific suffers from any one flaw it is that he is incredibly generic. Nothing about this book was particularly offensive and it provided for some fairly good reads but the villains Terrific goes up against are hardly that. Despite this weakness, I found the series to be a fairly good read and while the major ongoing storylines were clearly cut short by the title's untimely demise, the ending satisfactorily led into the current status quo for Mister Terrific on Earth-2. Whether his presence there becomes relevant or not remains to be seen (particularly with the depature of Earth-2 writer James Robinson) but as things stand now, Mind Games still seems to be valuable background reading for Earth-2 and also lays a bit of ground work for the plot in World's Finest, meaning that Mister Terrific is nicely connected to the two current Earth-2 based titles.
The pace of the book is fairly decent, with several short story arcs that see Mister Terrific facing different villains and an ongoing plot throughout that deals with Terrific's secret identity and the issues he is dealing with as the CEO of a Fortune 500 company. The writing is not always sharp but the supporting cast is fairly solid and its a tragedy that we probably won't see some of these characters again. Terrific himself has enjoyable, if somewhat illogical, inner monologue that typically involves him thinking through a problem and while the science is (often) fuzzy, Wallace does a good job of showing how science and tech form the basis of Mister Terrific's powerset.
I would characterize this book as a solid B-list entry. Fans of the character may appreciate it as well as readers looking for something a little different but it is by no means a must-read. I'll be keeping it on my shelf as an important book for World's Finest and Earth-2 (both of which I have pulled since issue #1) however. If you can get your hands on this trade (or its related single issues) for a modest price, it provides a decent couple of hours of reading. It is a pity that nothing stands out particularly well but I appreciated that so much seemed to happen in only eight issues compared to some of the tedious extended plots of other comics.
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Reviewed in the United States on September 7, 2013
★★★★★ 5
Silver Age Batman time trip
Format: Hardcover
Fun book. I was born at the very beginning of the Silver Age and had older brothers, so I was reading by four, and had great reading material available.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 28, 2025
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