SKU: 60101140602

Tech-Thralls Covenant - Mechanicum

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Description

Tech-Thralls Covenant - MechanicumTech thralls are a source of expendable labour on many forge worlds, typically created from those poor souls who transgress against their Tech Priest masters. In times of war, this same fate befalls many in order to quickly raise a form of disposable militia, known as the adsecularis. The organic human bodies of the tech thralls, already altered to lift heavy loads and function in hostile environments, are fitted with basic weapons systems and bodily

Tech-thralls are a source of expendable labour on many forge worlds, typically created from those poor souls who transgress against their Tech-Priest masters. In times of war, this same fate befalls many in order to quickly raise a form of disposable militia, known as the adsecularis. The organic human bodies of the tech-thralls, already altered to lift heavy loads and function in hostile environments, are fitted with basic weapons systems and bodily protection. On the battlefield they serve as expendable troops, unskilled but relentless and indefatigable – an army of the alive-yet-dead, puppeted by the magi who command them.

This multipart plastic kit builds 20 Adsecularis Tech-thralls, shambling cyborg militia fielded by the Mechanicum in the age of the Horus Heresy. Each Tech-thrall is (literally) armed with a cybernetic las-lock, connected to its power pack by trailing cables, and you'll also find optional bayonets to fit each las-lock's barrel.

The kit provides 11 head designs and six styles of left arm, ranging from grasping hands to mechanical claws, which can be mix-and-matched across five different body designs to add variety to even the largest cybernetic covenant. To further customise your unit, four of these Tech-thralls may be built with either a mechanical or an organic right leg.

This kit contains 284 plastic components, and 20x Citadel 25mm Round Bases.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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SKU: 60101140602

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Contemporary Gentleman
Omaha, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Reviewed in the United States on April 7, 2016
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MEL
Boise, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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Reviewed in the United States on August 6, 2018
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Verified Purchase
GuyWithNoName
Grantham, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
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Marleina Kaplar
San Leandro, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
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FranCarv
Pawtucket, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020

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