SKU: 17942471843

Wilwood Forged Dynalite Front Kit 12.19in 49-54 Chevy/53-62 Corvette (*Line Kit Needed*)

Sale price$453.20 Regular price$503.56
Save 10%

Pay in installments of $125.89 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Aug 16 - Aug 21

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Wilwood Forged Dynalite Front Kit 12.19in 49-54 Chevy/53-62 Corvette (*Line Kit Needed*)FDL Pro Series Front Hub Kits offer complete disc brake upgrade solutions for OEM drum brake spindle applications for the popular Chevy 1949 1954 Passenger and 1953 1962 Corvette vehicles. Based on the venerable forged billet Dynalite caliper and 12. 19" x . 81 rotors, these versatile kits are easily optioned to suit the braking requirements and style preferences for a daily driver, serious competition, or the most discriminating show enthusiast. This

FDL Pro-Series Front Hub Kits offer complete disc brake upgrade solutions for OEM drum brake spindle applications for the popular Chevy 1949-1954 Passenger and 1953-1962 Corvette vehicles. Based on the venerable forged billet Dynalite caliper and 12.19" x .81 rotors, these versatile kits are easily optioned to suit the braking requirements and style preferences for a daily driver, serious competition, or the most discriminating show enthusiast. This kit requires no modifications for installation, and provides plenty of clearance inside most popular 15" or 16" wheels. FDL Pro-Series kits can be used with either manual or power boost master cylinders.

This Part Fits:

Year Make Model Submodel
1950-1954 Chevrolet Bel Air Base
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 17942471843

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.4 ★★★★★
Based on 17 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
C
Verified Purchase
Colton H Briggs
West Palm Beach, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 14, 2026
M
Verified Purchase
Mike
Carnegie, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 14, 2026
J
Verified Purchase
J. Hume
Grantham, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 3, 2024
A
Verified Purchase
Amazon Customer
Carnegie, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 4, 2025
T
Verified Purchase
Tim Beaudet
Lowell, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 16, 2025

recommand products