SKU: 58025313778

SECRET WARS TPB Marvel Comics - Very Good

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Description

SECRET WARS TPB Marvel Comics - Very GoodVERY GOOD Book is in Very Good condition with some shelf wear, light loss of gloss, etc but no major issues like creases, missing pages, water damage, ripped cover, etc. Book likely has a remainder mark. Creators: Jonathan Hickman Publisher: Marvel Comics ISBN: 9780785198956 Binding: Trade Paperback Pages: 312 pages On Sale Date: 9 6 2016 Dimensions: 10. 2 in H 6. 6 in W 1. 2 lb Wt Rating: Ages 13 And Up Visionary writer Jonathan Hickmans magnum opus,

VERY GOOD -Book is in Very Good condition with some shelf wear, light loss of gloss, etc but no major issues like creases, missing pages, water damage, ripped cover, etc. Book likely has a remainder mark.

Creators: Jonathan Hickman

Publisher: Marvel Comics
ISBN: 9780785198956
Binding: Trade Paperback
Pages: 312 pages
On Sale Date: 9/6/2016
Dimensions: 10.2 in H | 6.6 in W | 1.2 lb Wt
Rating: Ages 13 And Up

Visionary writer Jonathan Hickmans magnum opus, the biggest Marvel event of all time with the Fantastic Four, Avengers, Spider-Man, X-Men, and more in final battle- as the entire Multiverse reaches its end, with Doctor Doom at the center of it all!

Doctor Doom was recently revealed to be portrayed by Robert Downey Jr in the upcoming Avengers: Doomsday and Avengers: Secret Wars films!



THE MARVEL UNIVERSE IS DESTROYED...BUT WHAT COMES NEXT?!

The Marvel Universe is no more! The interdimensional Incursions have eliminated each and every alternate universe one by one. And now - despite the best efforts of scientists, sages and superhumans - the Marvel Universe and Ultimate Universe have collided...and been destroyed! All that exists in the vast empty cosmos is a single, titanic patchwork planet made of the fragmented remains of hundreds of devastated dimensions: Battleworld!

Alas, the survivors of this multiversal catastrophe all bend their knee to Battleworld's master: Doctor Doom! What strange creatures inhabit this world? Which familiar faces will return? And what happens when Battleworld's domains go to war? The Marvel Universe is dead - and the victors of the Secret Wars will determine what comes next!

Collecting SECRET WARS (2015) #1-9 and material from FREE COMIC BOOK DAY 2015 (SECRET WARS) #0.

Image and Condition Note - We typically have multiple copies of the titles we sell. Whether using a stock or our own image, shipped books are usually not the actual book pictured and are a representation of the title and condition. We feel strongly that the shipped book will match the condition in our guideline. We buy books directly from publishers and authorized secondary distributors. The majority of our books are unsold returns from retailers to distributors and have never been purchased by an end consumer. We don't buy books from thrift stores or library sales to resell. All of our books are stored in commercial warehousing in a smoke and pet-free environment.

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SKU: 58025313778

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4.7 ★★★★★
Based on 26 reviews
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R
Verified Purchase
Ryan
Alexandria, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Battle Creek, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
Fort Morgan, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
Dallas, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Charlottesville, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019

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