SKU: 76355203221

COMP Cams Rockers CS 1.55 3/8in Ultra Pro

Sale price$231.30 Regular price$257.00
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Description

COMP Cams Rockers CS 1.55 3/8in Ultra ProMachined from 8650 steel with a billet pushrod seat insert, these Ultra Pro Magnum XD rockers can handle up to 1,000 lbs of spring pressure. These 1807 rockers feature a 1. 55 ratio for use with 3 8" stud Chevrolet 200 262 V6. This Part Fits: Year Make Model Submodel 1986 1990 Chevrolet Caprice Base 1985 1990,1993 Chevrolet Caprice Classic 1986 1988 Chevrolet Caprice Classic Brougham 1987 1988 Chevrolet Caprice Classic LS Brougham 1985 Chevrolet

Machined from 8650 steel with a billet pushrod seat insert, these Ultra Pro Magnum XD rockers can handle up to 1,000 lbs of spring pressure. These 1807 rockers feature a 1.55 ratio for use with 3/8" stud Chevrolet 200-262 V6.

This Part Fits:

Year Make Model Submodel
1986-1990 Chevrolet Caprice Base
1985-1990,1993 Chevrolet Caprice Classic
1986-1988 Chevrolet Caprice Classic Brougham
1987-1988 Chevrolet Caprice Classic LS Brougham
1985 Chevrolet Impala Base
1978-1979 Chevrolet Malibu Base
1978-1979 Chevrolet Malibu Classic
1978-1979 Chevrolet Malibu Classic Landau
1979 Chevrolet Malibu Classic Sport
1979 Chevrolet Malibu Landau
1979 Chevrolet Malibu Police
1979 Chevrolet Malibu Sport
1979,1985-1988 Chevrolet Monte Carlo Base
1978-1979 Chevrolet Monte Carlo Landau
1986-1988 Chevrolet Monte Carlo LS
1978 Chevrolet Monte Carlo Sport
1986 Pontiac Bonneville Base
1986 Pontiac Bonneville Brougham
1986 Pontiac Bonneville LE
1986-1987 Pontiac Grand Prix Base
1986-1987 Pontiac Grand Prix Brougham
1986-1987 Pontiac Grand Prix LE
1985-1986 Pontiac Parisienne Base
1985-1986 Pontiac Parisienne Brougham
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SKU: 76355203221

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Bradley Wardell
New York, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Chelsea, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Lowell, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
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ChargingBull
Dallas, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Dallas, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023

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