SKU: 91006703608

Cute Floral Designer iPhone 14 Plus Case – Lemon and Bees | MagSafe

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Description

Cute Floral Designer iPhone 14 Plus Case – Lemon and Bees | MagSafeRipe lemons, white citrus blossoms and busy striped bumblebees scatter across deep forest green, leafy sprigs filling the gaps. The dark ground makes the yellow pop like sun through leaves. Fresh and summery, a kitchen garden hum of a print. Cheerful without ever tipping into twee. Designed for iPhone 14 Plus. CoreShock 10ft Drop Protection our signature drop protection technology, built into the case. You won't see it. Your phone won't feel a thing.

Ripe lemons, white citrus blossoms and busy striped bumblebees scatter across deep forest green, leafy sprigs filling the gaps. The dark ground makes the yellow pop like sun through leaves. Fresh and summery, a kitchen-garden hum of a print. Cheerful without ever tipping into twee. Designed for iPhone 14 Plus.

CoreShock™ 10ft Drop Protection — our signature drop-protection technology, built into the case. You won't see it. Your phone won't feel a thing.

MagSafe Ready — N52 magnets, 1600g hold. Snaps onto chargers and car mounts first try, every time.

Soft Microfibre Lining — a smooth inner layer that keeps the back of your phone safe from scuffs, scratches, and daily wear.

Glossy finish with scratch-resistant coating — colours stay bright and the design stays fresh, even months down the line.

Printed in our London studio. Made with 50% recycled materials. Every order ships in a gift box with a velvet pouch. If it's for someone else, you don't need to wrap it.

Why this is the best iPhone 14 Plus case

Designed to fit the iPhone 14 Plus precisely — every port, button, and camera cut-out lines up exactly where it should. It stays slim enough to slip into a pocket while CoreShock™ takes the hits a phone actually takes: the kitchen floor, the car park, the bottom of a bag. Because the print sits under a scratch-resistant gloss, the art that made you choose it still looks new months later. No bulk, no compromise — protection you forget is there until you need it.

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SKU: 91006703608

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4.4 ★★★★★
Based on 27 reviews
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Product Reviews
R
Verified Purchase
Ryan
Boise, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Charles
Lexington, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
Phoenix, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
Lake Worth, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
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Verified Purchase
David Taylor
Omaha, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019

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